This is an extremely long post. If you are already acquainted with the issues included, scroll down to the third section, and read from there. While we’re thrilled at the response to the “new” Permuted Press, our staff has been burning the candle at both ends pulling everything together. Many people are upbeat about the results here but to be totally honest – we’re worn out.
In order for us to use at our ideal and to be able to build upon the successes we’ve already seen, we need to make a few changes to your original programs. So, we’re writing to see you of some important changes that are occurring right away. 1: We will be ceasing the creation of print-on-demand books.
Exceptions may be produced for top sellers or for works we subjectively choose. Our data revealed that 41.65% of our creation team’s time is spent making a print on demand variations of our books, but those products take into account only 7.41% of our income. This disproportionate shape revealed the necessity to make prompt changes to our previous policy.
2: We are pausing the discharge of most new game titles until early 2015. This will give us the time essential to increase the margin in our production schedule. This will have a positive influence on our promotional efforts and allow us to better serve our authors. PP authors–and outside observers–reacted with anger and shock.
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